
An illustrator, concept artist and art director, Daniel Dociu has worked across a range of media and industries, building up an instantly recognisable visual style over the course of his career.
From his sci-fi and fantasy illustrations, which have won five Spectrum Awards, to his extensive experience in the video game industry, right through to his pivotal role in defining the visual identity of Guild Wars and Guild Wars 2, his work reflects a continuous exploration of forms, architecture, atmospheres and possible worlds.
In this session, we will join Daniel Dociu as he looks back on the milestones of his extraordinary career, delving into his creative process and the relationship between illustration, concept art, design and visual storytelling. A journey through the images, influences and experiences of an artist capable of moving between publishing, science fiction and video games, transforming an idea into a universe each time.
Moderated by Fabio Viola.


